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Zumba Fitness Rush Review
Feel the exhilaration of the full-body dancing workout that you know and love with Zumba Fitness: Rush. Building on the phenomenal success of the original game, Rush delivers thrilling new routines, music tracks and the hands-free control and full body motion-tracking of the Kinect. With accessible gameplay, a revamped tutorial mode and helpful training from superstar Zumba instructors, dancers of all skill levels will be able to get up, get down and achieve their fitness goals. Are you ready to feel the Rush that defines Zumba Fitness?
Hop off your couch and into the fun-filled, electrifying dancing workout of Zumba Fitness: Rush. Featuring 42 thrilling new routines and songs from today's top artists, Zumba Fitness: Rush helps you get in shape and take your fitness goals to a new level of fun. Break it down with 24 dance styles that range from fan-favorites like Merengue and Cumbia to new additions that include Bollywood, Ragga, Bachata, Latin Pop and Quebradita. Experience a heart-racing good time when you truly get into the dancing fun with the motion-tracking capabilities of your Kinect sensor, and enjoy hands-free dancing and control of menu navigation thanks to the Kinect's voice controls. Dance by yourself or grab a friend to share the dance floor in three game modes. Groove to the beat of one song at a time in Single Song mode, or amp up the excitement in the Zumba Class mode that offers workout routines in 20-, 45- and 60-minute formats. You can even create your own workout by saving a playlist of your favorite songs and routines. With superstar Zumba instructors and 10 dynamic environments, you'll feel like you're part of the Zumba elite and partying like a rock star all over the world. Get ready to feel the Rush.
Need for Speed: The Run Review
On one side of this country lie the Golden Gate Bridge, Alcatraz and cable cars — on the opposite coast there are massive skyscrapers, the Statue of Liberty and the endless glow of Times Square. What separates these two great cities is nearly 3,000 miles of roadway through dense urban centers, over epic mountains, across arid deserts and in constricted canyons.
With no speed limits, rules or allies available, only Jack's determination and driving skills will keep him going in this heart-stopping race to get his life back. Thrills and excitement hide around every corner of this breakneck race across the country, but so do the police — and the men who want him dead. Evading these ruthless forces in one town won't be enough. You must have the Need for Speed.
Prepare for the race of your life in Need For Speed: The Run. This extremely illegal, high-stakes race across the country requires only slick driving skills and your sheer determination to be first. There are no rules, no allies and most importantly, no speed limits in this dangerous competition. Battle against hundreds of the world's most infamous drivers on the country's most hazardous roads. As you rocket down icy mountain passes, snake through dense urban centers and steer through narrow canyons, beware the unyielding police force determined to bring you down — by any means necessary, including lethal force. Are you ready for the drive of your life?
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Kingdoms of Amalur: Reckoning Review
Kingdoms of Amalur: Reckoning is a single player Action Role-playing Game (RPG) set in the brand-new game fantasy universe of Amalur. The game features an expansive Open World game environment, the unique "Destinies" system that limits character development only by the combination of equipped spells and items carried, intuitive yet challenging combat, a robust crafting system and a range of special attacks. Additional features include: the written and design talents of R.A. Salvatore, Todd McFarlane and Ken Rolston; dramatic special and metered attacks; as well as multiple in-game races.
Kingdoms of Amalur: Reckoning takes place in Amalur, an all-new game universe inhabited by various races of beings and filled with thousands of years of history. This deep fantasy based world is the brainchild of best-selling Fantasy and Science Fiction author R.A. Salvatore and the combined talents of Todd McFarlane, the creator of the Spawn series, Ken Rolston, the lead designer of The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion, and the team at Big Huge Games. Reckoning bears the hallmarks of each of these visionaries, melding an epic, master-crafted storyline, rich graphics and heart-stopping animations, and compelling open-world exploration. In addition to being the setting for Reckoning, this rich world will also serve as a base for a future trans-media entertainment experience, including books, toys, comics, and a planned MMORPG (Massively Multiplayer Online RPG) video game yet be announced.
Kingdoms of Amalur: Reckoning is a single player Action RPG that blends a new approach to character development with intuitive, yet challenging real-time combat. Characters enter the game as something of a blank slate after they are resurrected from death by the mysterious "Well of Souls" following a grand in-game conflict. Spurning the rigid character class systems commonly used in RPGs for the development of characters, the game instead focuses on player-shaped "destines" which hinge on the chosen combinations of abilities and equipped items and weapons attached to their character as the game progresses. With no traditional classes these are blended as the play wishes. This along with a large item inventory limit and a robust crafting system for creating new items, allows for a nearly limitless number of possible character paths, or destinies.
Active combat plays a major role in the game as players explore the Open World environment of the game on quests that bring them into contact with all manner of creatures. Regardless of character paths, all characters have access to primary and secondary weapons as well as magic. Unique attacks are tied to your choice of weapons, armor and strategies. The game also features powerful slow-motion attack opportunities called "Fateshift Kills" triggered by specific situations and/or equipped items. These devastating attacks are measured out as players time moves to a separate "Fate Energy" power meter. Additional features include unscripted real-time battles against large-scale enemies, melee and ranged weapons and enemy tagging abilities for ranged or delayed attacks.
Seamless melee & magic. View larger. | Multiple races & race varieties. View larger. | A beautiful Open World. View larger. | Unique character customization. View larger. |
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